Falling Through the Cracks
This campaign will run in Seasons, with each season consisting of 6-8 game sessions. There will be a break between Seasons and the game will continue for as long as there is both player interest and GM stamina. Generally, games are held once per month, usually Friday nights.
At the beginning of the Season, we’ll hold a Session Zero for character creation and world-building. We’ll be using a method similar to Dresden RPG to create characters together, linking their backgrounds, and to populate the world with key NPCs and places. Player input is an important part of this so be prepared to participate.